18 April 2013VentureBeat:
VentureBeat: [interrupting interview about the app launch] Wait, let’s go back a second. Did you just say these apps are native? Isn’t that the exact opposite of where you guys were philosophically the last time we talked about mobile?
Prasad: We have definitely shifted from HTML5 to native. The primary reason for that is, we’re seeing that more and more people are spending more time in the app, and the app is running out of memory. It’s not performance issues, like speed or rendering, but it’s still a big problem.
The second reason we’ve gone native is trying to get some of the animations — the spinners and the way they work — getting that smoothness, we felt like we needed native to really do that well.
Good apps treat sluggish animation as a performance issue.